Interface APICharacterStatisticsSummary

Character Statistics Summary

/profile/wow/character/{realmSlug}/{characterName}/statistics

interface APICharacterStatisticsSummary {
    _links: linksStruct;
    agility: { base: number; effective: number };
    armor: { base: number; effective: number };
    attack_power: number;
    avoidance: { rating: number; rating_bonus: number };
    block: { rating: number; rating_bonus: number; value: number };
    bonus_armor: number;
    character: characterRef;
    dodge: { rating: number; rating_bonus: number; value: number };
    health: number;
    intellect: { base: number; effective: number };
    lifesteal: { rating: number; rating_bonus: number; value: number };
    main_hand_damage_max: number;
    main_hand_damage_min: number;
    main_hand_dps: number;
    main_hand_speed: number;
    mana_regen: number;
    mana_regen_combat: number;
    mastery: { rating: number; rating_bonus: number; value: number };
    melee_crit: { rating: number; rating_bonus: number; value: number };
    melee_haste: { rating: number; rating_bonus: number; value: number };
    off_hand_damage_max: number;
    off_hand_damage_min: number;
    off_hand_dps: number;
    off_hand_speed: number;
    parry: { rating: number; rating_bonus: number; value: number };
    power: number;
    power_type: refStruct;
    ranged_crit: { rating: number; rating_bonus: number; value: number };
    ranged_haste: { rating: number; rating_bonus: number; value: number };
    speed: { rating: number; rating_bonus: number };
    spell_crit: { rating: number; rating_bonus: number; value: number };
    spell_haste: { rating: number; rating_bonus: number; value: number };
    spell_penetration: number;
    spell_power: number;
    stamina: { base: number; effective: number };
    strength: { base: number; effective: number };
    versatility: number;
    versatility_damage_done_bonus: number;
    versatility_damage_taken_bonus: number;
    versatility_healing_done_bonus: number;
}

Properties

_links: linksStruct
agility: { base: number; effective: number }
armor: { base: number; effective: number }
attack_power: number
avoidance: { rating: number; rating_bonus: number }
block: { rating: number; rating_bonus: number; value: number }
bonus_armor: number
character: characterRef
dodge: { rating: number; rating_bonus: number; value: number }
health: number
intellect: { base: number; effective: number }
lifesteal: { rating: number; rating_bonus: number; value: number }
main_hand_damage_max: number
main_hand_damage_min: number
main_hand_dps: number
main_hand_speed: number
mana_regen: number
mana_regen_combat: number
mastery: { rating: number; rating_bonus: number; value: number }
melee_crit: { rating: number; rating_bonus: number; value: number }
melee_haste: { rating: number; rating_bonus: number; value: number }
off_hand_damage_max: number
off_hand_damage_min: number
off_hand_dps: number
off_hand_speed: number
parry: { rating: number; rating_bonus: number; value: number }
power: number
power_type: refStruct
ranged_crit: { rating: number; rating_bonus: number; value: number }
ranged_haste: { rating: number; rating_bonus: number; value: number }
speed: { rating: number; rating_bonus: number }
spell_crit: { rating: number; rating_bonus: number; value: number }
spell_haste: { rating: number; rating_bonus: number; value: number }
spell_penetration: number
spell_power: number
stamina: { base: number; effective: number }
strength: { base: number; effective: number }
versatility: number
versatility_damage_done_bonus: number
versatility_damage_taken_bonus: number
versatility_healing_done_bonus: number